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Old Jun 07, 2007, 01:12 AM // 01:12   #1
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Default Drunken Dwarf Event

Time to have some fun and random event with some useless, but very fun items in this game, kinda like the knife of egre slaying.

So this is what I sugest.

In the southern Shiverpeaks, and only there, in all but Dreaghnough drift/ Dasca Demise and Icedome ( the area's are too small) every once in a while, a Drunken Dwarve will be found walking, or should I say stumbling around and bambling random phrase. ( like, no Mr rockhead, I have no blood in my alchool system/ I sweat to drunk I'm not Dwayna)

He will not apear on the radar, and you will not being able to see him by pressing Shift, you will literaly stumble onto him.
If He stumble on you during the middle of a fight, the Summit Dwarve will not appear until all enemies have been clear of the Drunken Dwarve radar, not to sudenly over welm the group.

When you approach him, A bad of Summit dwarve appear out of no where

What do they wan't, the drunken dwarf of course, he was found to be speaking to philty human So he must be taken prisoner, but with human so close, Human that want to resue the tipsy dwarve, He must be eliminated on the spots.

Your job is to rescue him.

Hes what gonna apend, when any of the party member enter withing aggro range, the Dwarve will apear, at the same time, to bar will apear. Similar to the one with the emperor in Raisu palace. One will be the health of the dwarve, and one for the mob. As you kill the mob, the red bar( mob bar) will go down, as the red bar goes the, the blue bar (drunken Dwarve) will have more and more degen.

The challenge here of course is to defeat the mob before the dwarve dies.
The red bar is the total health of the mob, the Blue bar is the health of the Drunken dwarve. The Drunken dwarve can not be healed while the blue bar is showing.

The mob will consist of 2 monks, 1-3 Mesmer, 1-3 necro, 1-3 warrior, 1-3 ranger and 1-3 elementist. There will always be atleast 10-12 enemies and atleast one of each enemies. And 1 random boss of random proffession.
The more mob shows up, the higher the chances are of getting better reward.

When the mug is defeated, you speak the dwarve, he will act like a living chest: He will drop 2 drops for each player, a random gold (or two depending how lucky you are ), a new green item or 10 aged dwarven ale.

The rewards, one new green item.

Dwarven Mug: looks, excaly like the mugs sold at the merchant in Droknar.
Stats : 6 armor and +6 energy
Special Effect: When equip, your character act exacly has if he was affected by level 5 drunkeness until the Mug is unequip. This does not count toward the drunken title.


This is more for fun then anything else, not really worth to dedicate your self to farm (but I know some will) but very fun when you randomly find the litle fellow

Last edited by Halmyr; Dec 13, 2007 at 05:32 PM // 17:32.. Reason: Fix mistake, added more stuff
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Old Jun 07, 2007, 04:52 AM // 04:52   #2
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That would be dead funny /signed
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Old Jun 07, 2007, 05:32 AM // 05:32   #3
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why not lol /signed
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Old Jun 07, 2007, 12:16 PM // 12:16   #4
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/signed would be fun

~the rat~
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Old Jun 07, 2007, 12:51 PM // 12:51   #5
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On a side note, there's more potential in game to have more "hidden" things like this. Updates involving new and unusual quests with a new NPC or monster in some far away and not oft travalled location. Maybe something not even so obvious as a new monster or NPC, but even possibly something that doesnt show up on the map as a trigger to start off some sort of series of events or a new quest. Its fun to just stumble on something you've never seen before when out in the boonies. It would be more fun than just new monster boss, new green item. Not that that is so bad either.

Anyway, lol @ the OP suggestion and I'll sign simply on originality.
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Old Jun 07, 2007, 12:59 PM // 12:59   #6
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/signed sounds like a laugh. Need something to go with my leet ogre-slaying knife anyways
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Old Jun 07, 2007, 01:07 PM // 13:07   #7
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great idea.

/signed
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Old Jun 07, 2007, 01:25 PM // 13:25   #8
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Also trying to come up for something like this for Elona and Cantha, and I have some Idea's. Maybe not as funny as this one, but just as original.
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Old Jun 07, 2007, 01:53 PM // 13:53   #9
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/signed.

Crafty idea and love the idea for the new green item.
As Aera Lure said, I too think they need more quests out in the "boonies". Might encourage people to explore a bit if there is something fun/interesting to do away from the towns in areas the most people skip over or just run through.
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Old Jun 07, 2007, 03:40 PM // 15:40   #10
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/signed

Just like what Jaythen said, we need some more funny/mysterious quests to get in the wierder places. Like that one in crystal overlook!
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Old Jun 07, 2007, 04:46 PM // 16:46   #11
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Quote:
Originally Posted by vergerefosh
/signed sounds like a laugh. Need something to go with my leet ogre-slaying knife anyways

duh use gwens broken flute lol
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Old Jun 07, 2007, 07:50 PM // 19:50   #12
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lol / signed
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Old Dec 13, 2007, 02:50 AM // 02:50   #13
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/sign , imo it will be funny
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Old Dec 13, 2007, 04:29 AM // 04:29   #14
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Sounds a lot like a beefed-up version of the random Kilroy quest you can get in GW:EN. :P I like that quest, and this sounds fun too.

/signed
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Old Dec 13, 2007, 06:46 AM // 06:46   #15
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/signed

I really just want the green mug out of this. Having an instant drunk item would be ftw.
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Old Dec 13, 2007, 07:47 AM // 07:47   #16
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Sure, why the hell not?
And drunkenness is always fun.
/signed
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Old Dec 13, 2007, 08:56 AM // 08:56   #17
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Sounds like a great Challenge Mission to me
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Old Dec 13, 2007, 09:06 AM // 09:06   #18
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/sign ;;


<3 DWARFS
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Old Dec 13, 2007, 12:47 PM // 12:47   #19
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Lol, did you play Rs by any chance, I'm pretty sure there was a drunken dwarf event in that

Anyway /signed, sounds like fun
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Old Dec 13, 2007, 05:15 PM // 17:15   #20
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I guess this also can be done in GW:EN in the far Shiverpeaks.

I did play Runescape a long time ago o.O but that drunken Dwarve trows rocks at you if I remember, was not thinking of him when I was writhing this.

Might as well had while I'm here ( will update main paragraph)
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